Windows desktop version?

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huckleberrypie
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Windows desktop version?

Post by huckleberrypie » Sat Jan 10, 2015 10:27 pm

Sorry if this has been asked before, but are there any plans on developing a Drastic port for Windows? Thought about this recently especially with the introduction of Intel's Bay Trail Atom SoCs being used on low-end tablets and PCs on a stick lately. Desmume sort-of worked on my friend's Hipstreet tablet, but it was slow as mollasses, and it was the same case on a Pentium Dual Core system I tried some time ago.

I don't mind paying five bucks on a Drastic licence for Windows, but making it freeware would be just as fine.

Jay Haru
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Re: Windows desktop version?

Post by Jay Haru » Sun Jan 11, 2015 8:59 am

huckleberrypie wrote:Sorry if this has been asked before, but are there any plans on developing a Drastic port for Windows? Thought about this recently especially with the introduction of Intel's Bay Trail Atom SoCs being used on low-end tablets and PCs on a stick lately. Desmume sort-of worked on my friend's Hipstreet tablet, but it was slow as mollasses, and it was the same case on a Pentium Dual Core system I tried some time ago.

I don't mind paying five bucks on a Drastic licence for Windows, but making it freeware would be just as fine.
there technically exists a linux port of drastic (as per exo for debuggin purposes). the question really is if its a sound move as there is no way atm to sell it on windows platform without it being pirated to death (or at least at levels worse than on android)
maybe when exo gets tired of supporting he may release the codes and who knows, it may happen...
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kaikun97
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Re: Windows desktop version?

Post by kaikun97 » Sun Jan 11, 2015 10:35 am

Jay Haru wrote:
huckleberrypie wrote:Sorry if this has been asked before, but are there any plans on developing a Drastic port for Windows? Thought about this recently especially with the introduction of Intel's Bay Trail Atom SoCs being used on low-end tablets and PCs on a stick lately. Desmume sort-of worked on my friend's Hipstreet tablet, but it was slow as mollasses, and it was the same case on a Pentium Dual Core system I tried some time ago.

I don't mind paying five bucks on a Drastic licence for Windows, but making it freeware would be just as fine.
there technically exists a linux port of drastic (as per exo for debuggin purposes). the question really is if its a sound move as there is no way atm to sell it on windows platform without it being pirated to death (or at least at levels worse than on android)
maybe when exo gets tired of supporting he may release the codes and who knows, it may happen...
You can always use a product key system. Make it hard to crack or keygen proof and there you go

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huckleberrypie
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Re: Windows desktop version?

Post by huckleberrypie » Sun Jan 11, 2015 10:54 am

Jay Haru wrote:there technically exists a linux port of drastic (as per exo for debuggin purposes). the question really is if its a sound move as there is no way atm to sell it on windows platform without it being pirated to death (or at least at levels worse than on android)
maybe when exo gets tired of supporting he may release the codes and who knows, it may happen...
So it seems, from what I've read when I made a bug report some time ago. As for piracy, well, it is inevitable I'm afraid, but I'm sure there's a way to deal with such an issue. We could make Drastic for Windows as freeware and use the Android build to drive sales (ala-ePSXe), but idk.

Exophase
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Re: Windows desktop version?

Post by Exophase » Sun Jan 11, 2015 3:01 pm

There's just a lot of work to do to get a Windows build. I had one early on, but I've used POSIX or even Linux specific features since (although there could be Windows equivalents, I don't know). And it uses SDL and software screen scaling so it'd be slower, on top of the x86 version already being less efficient. So I don't know how great it'd run on Atoms with all that in consideration; I'd probably at least need to do an OGL backend for the screen stuff. And there'd be no Windows friendly GUI, just the kind you get on Pandora. So I think something I couldn't really justify selling, and I doubt there'd be much of a large audience anyway. That makes it a really low priority vs a bunch of other things.

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beansta
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Re: Windows desktop version?

Post by beansta » Tue Jan 13, 2015 4:22 pm

Never heard of no$gba then? (Name is decieving, it plays almost all DS games). It runs 100% on my old tester (2.8ghz P4 single core, 1.5gb RAM, Nvidia FX5200, windows 7 32bit.
Devices running Android:

- Samsung Galaxy Note 4 (CM12.1, overclocked, undervolted)
- Asus Nexus 7 2013 (Stock Marshmallow...to play Pokemon GO on...)
- Tenfifteen QW09 SmartWatch (Kitkat)
- Fujitsu Lifebook T4410 Touchscreen Laptop (Remix OS 3.0)

Primate
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Re: Windows desktop version?

Post by Primate » Sun Feb 01, 2015 4:42 pm

there is desmume and no$gba.
U can gift it with the android version. So one can play on both pc and mobile phone. Usually on pc u can have more "cheat" oriented game. (i think about the sav editor ). With the google save way, u can import/export the save file.

btw, i think that paying 5 euro for a big support and for a amazing product is ok.

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