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The Legend of Zelda: Phantom Hourglass
Posted: Thu May 15, 2014 3:19 am
by EeeK
Started playing this game using DraStic version r2.2.1.2a on my Note 3 phone. Works great with some minor problems.
1. Lag when using Grappling Hook weapon.
2. Game would hangs after playing for awhile and the workaround is the use the in-game save and do a reset.
Any idea will there be fixes on these issues?
Re: The Legend of Zelda: Phantom Hourglass
Posted: Thu May 15, 2014 10:13 am
by Exophase
Do you have any cheats enabled?
Re: The Legend of Zelda: Phantom Hourglass
Posted: Thu May 15, 2014 8:23 pm
by EeeK
Exophase wrote:Do you have any cheats enabled?
Thanks for your reply. Nope, cheats disabled.
Re: The Legend of Zelda: Phantom Hourglass
Posted: Fri May 16, 2014 1:26 am
by Exophase
Okay, well the best thing that can help us fix problems with stability is if you can reproduce crashes. That is, if there's a precise set of instructions that will lead to a crash happening every time from starting the game, preferably from loading an in-game save and not a savestate.
We did fix some things that caused crashes in some other games, so it's possible it'll work better in the next version anyway - but without knowing exactly what was happening it's hard to say.
As for the lag, could you describe that in more detail? Is there a lengthy slowdown where the audio is stuttering? Or is it more of a momentary thing?
Re: The Legend of Zelda: Phantom Hourglass
Posted: Sat May 17, 2014 1:59 am
by EeeK
When the crash happened, it's either restart to the main menu or show a white screen when advancing to the next scene, for eg. going into a cave or getting into the ship. The procedure is load from save state, going to the next scene and crash.
For the lag, there's stuttering in both the video and the audio when I used the grapping hook to pull myself to a chest for eg.
Re: The Legend of Zelda: Phantom Hourglass
Posted: Sat May 17, 2014 11:40 am
by Exophase
Can you reproduce a crash if you don't load from a savestate but from an in-game save?
Re: The Legend of Zelda: Phantom Hourglass
Posted: Mon May 19, 2014 6:28 pm
by EeeK
I have to try that when thr crash happen again as so far the crashes happened after I loaded from savestates.
Re: The Legend of Zelda: Phantom Hourglass
Posted: Mon May 26, 2014 12:44 am
by EeeK
Have managed to complete Phantom Hourglass.
Playing Spirit Track next, any known issue?
Re: The Legend of Zelda: Phantom Hourglass
Posted: Fri May 30, 2014 10:19 pm
by EeeK
Sadly can't continue playing Spirit Track as stuck at the flute caused by the mic problem.
Is there someone working on to fix this issue?
Re: The Legend of Zelda: Phantom Hourglass
Posted: Sat May 31, 2014 6:24 am
by Lordus
The flute parts work fine on my test devices (including Note 3), did you try to change the mic level in the settings?
If it still doesn't work, you can also use the 'fake mic' function. For the flute it'd probably be best to map it to a special on-screen button in the virtual gamepad settings.