[Suggestion] Active stylus support
For owners of devices with active styluses (like the galaxy note series, asus slate etc), which can differentiate between stylus input and your hand, having the option to only allow input with the overlay controller using your hand, and only allow touch input with the stylus when the overlay controller is enabled would be really sweet. Obviously this would only be useful for a cross section of users, but if it's not too difficult these devices would be able to play games that use both styles of input heavily much better.
I did a few searches on the site and don't believe this has been suggested yet, but my apologies if it has!
Thanks to the DraStic team for such a fantastic emulator btw! It's well worth the price
I did a few searches on the site and don't believe this has been suggested yet, but my apologies if it has!
Thanks to the DraStic team for such a fantastic emulator btw! It's well worth the price
Re: [Suggestion] Active stylus support
But then it would just be samsung specific. Not Many other phone or tab has separate pen and touch sensing capability
Behold my mighty
Re: [Suggestion] Active stylus support
Jay Haru wrote:But then it would just be samsung specific. Not Many other phone or tab has separate pen and touch sensing capability
That's true, but it would still be nice for the phones/tablets that do
Re: [Suggestion] Active stylus support
In that respect, it would be great for the games that make you go crazy on the touchpad where its just better suited for a stylus.
- the_cake_is_a_lie
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Re: [Suggestion] Active stylus support
Rhythm heaven is one of themAsHperson wrote:In that respect, it would be great for the games that make you go crazy on the touchpad where its just better suited for a stylus.
Re: [Suggestion] Active stylus support
Ah but we still have the issue of the split second delay in recognizing touch input. That is something you must also consider for anything ds touch related.
Behold my mighty
Re: [Suggestion] Active stylus support
I don't have any noticeable touchscreen lag unless the game/emulator is already lagging.Jay Haru wrote:Ah but we still have the issue of the split second delay in recognizing touch input. That is something you must also consider for anything ds touch related.
Re: [Suggestion] Active stylus support
I do experience this actually. Prolly its coz I already have four eyes. Even my controller suffers from lag. I doubt its my tab as I have ram to spare. Its just not so much an issue to me since I don't play games where touch screen input timing is crutial.AsHperson wrote:I don't have any noticeable touchscreen lag unless the game/emulator is already lagging.Jay Haru wrote:Ah but we still have the issue of the split second delay in recognizing touch input. That is something you must also consider for anything ds touch related.
Behold my mighty
- HugMeTender
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Re: [Suggestion] Active stylus support
Whatever you do, don't play Mario PartyAsHperson wrote:I don't have any noticeable touchscreen lag unless the game/emulator is already lagging.Jay Haru wrote:Ah but we still have the issue of the split second delay in recognizing touch input. That is something you must also consider for anything ds touch related.
Re: [Suggestion] Active stylus support
Hahaha, what about Mariocart?HugMeTender wrote:Whatever you do, don't play Mario PartyAsHperson wrote:I don't have any noticeable touchscreen lag unless the game/emulator is already lagging.Jay Haru wrote:Ah but we still have the issue of the split second delay in recognizing touch input. That is something you must also consider for anything ds touch related.