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Re: DraStic Glitch Repository

Posted: Wed Jun 17, 2015 7:26 pm
by zeroobligation
Exophase wrote:Revisited some long standing issues reported here:

- Daniel X: had to do with relying on VRAM mirroring to unallocated slots that wasn't implemented. Should work now.
- Puyo Pop Fever: I suspect this had to do with sprite wrapping problems that I've fixed elsehwere (Wariowar DIY title) but I need to check it on an ARM device to be sure.

Green stuff around trees in Animal Crossing (and presumably same issue w/Spirit Tracks) only happens in ARM code, so I should hopefully be able to debug/fix that soon.
Thanks, Exophase!
I checked Daniel X, but was still seeing the same glitch. Do I need to change the settings somehow to make it work?
Here is a savestate:
https://www.dropbox.com/s/fk2ekqhvum4fo ... 8.dss?dl=0

Re: DraStic Glitch Repository

Posted: Thu Jun 18, 2015 2:42 am
by Exophase
zeroobligation wrote:Thanks, Exophase!
I checked Daniel X, but was still seeing the same glitch. Do I need to change the settings somehow to make it work?
Here is a savestate:
https://www.dropbox.com/s/fk2ekqhvum4fo ... 8.dss?dl=0
You're not doing anything wrong, the fixes just haven't been released yet. I just wanted to let you know that they're coming.

Re: DraStic Glitch Repository

Posted: Sat Jun 20, 2015 4:30 am
by Exophase
I found the cause of the bug causing the green garbage in Animal Crossing and Zelda: Spirit Tracks (and probably others), that will be fixed soon too.

Re: DraStic Glitch Repository

Posted: Sat Jun 20, 2015 8:15 am
by acid
In shin megami tensei strange journey in game menu text is somewhat garbled. It can be read and the game is completely playable anyway. It just looks kinda weird.

Re: DraStic Glitch Repository

Posted: Mon Jun 29, 2015 8:55 am
by lavoro
In Dragon Quest Heroes Rocket Slime all shadows underneath the characters flicker, no matter which video options I use.

Re: DraStic Glitch Repository

Posted: Tue Jun 30, 2015 1:37 am
by Exophase
lavoro wrote:In Dragon Quest Heroes Rocket Slime all shadows underneath the characters flicker, no matter which video options I use.
That's just how the game works. On real DSes the lag of the screen will cause the flickering to look like translucency to some extent.

Re: DraStic Glitch Repository

Posted: Sat Jul 04, 2015 5:48 pm
by Tranier
DraStic Version: r2.3.0.2a build 66
Game: Pokemon Ranger
Glitch description and how to replicate: It's a visual glitch on the top screen (the boxes with "Friends" "Ringtown" and the description" are placed incorrectly)
Copy of savestate or ingame save: https://www.dropbox.com/s/agr6pbsdyq9u3 ... 8.dss?dl=0

Re: DraStic Glitch Repository

Posted: Sat Jul 04, 2015 8:36 pm
by Exophase
Looks like a really annoying timing issue, DeSmuME has it too: http://sourceforge.net/p/desmume/bugs/1300/ Not sure what our options will be yet.

Re: DraStic Glitch Repository

Posted: Mon Jul 13, 2015 11:31 pm
by zan
DraStic Version: r2.3.0.2a
Game: Ultimate mortal kombat
Glitch description and how to replicate: subzero fatalities crash the app
Copy of savestate or ingame save:

Re: DraStic Glitch Repository

Posted: Tue Jul 21, 2015 1:49 pm
by Topken
DraStic Version:r2.3.0.2a build 66
Game: Soma Bringer
Glitch description and how to replicate: Videos+Main menu flicker badly and using the Keep Main Screen on Top option is very bad with this game.
Copy of savestate or ingame save: Not really needed since it happens before you get in game.