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2.1.3a and Suikoden Tierkreis

Posted: Mon Aug 19, 2013 7:57 pm
by Jay Haru
Everything works great on the newly released one. All of my games work well except one and its suikoden tierkreis. It still has stutters in conversations. I do hope that it will be given some loving when 2.1.4a comes seeing as exo, like me, is a suikoden fan. Its not as popular as pokemon but it does have fans.

Re: 2.1.3a and Suikoden Tierkreis

Posted: Tue Aug 20, 2013 4:13 pm
by sensai25
same here i have already reported it, but for now, no news about that game ! this is a very nice RPG i hope to be able to play it on Drastic

Re: 2.1.3a and Suikoden Tierkreis

Posted: Tue Aug 20, 2013 4:30 pm
by Exophase
It's high on my list of things to look at and solve. It's not alone there, I'm afraid, but it's there >_>

It's possible that its problems are similar to Phantom Hourglass's slowdowns, which I have a viable plan for countering.

Re: 2.1.3a and Suikoden Tierkreis

Posted: Tue Aug 20, 2013 4:31 pm
by sensai25
ahh very good news ! Thanks for the information !! You are doing a great job !

Re: 2.1.3a and Suikoden Tierkreis

Posted: Tue Aug 20, 2013 9:39 pm
by Jay Haru
Exophase wrote:It's high on my list of things to look at and solve. It's not alone there, I'm afraid, but it's there >_>

It's possible that its problems are similar to Phantom Hourglass's slowdowns, which I have a viable plan for countering.
Well, that's all I want to here. For now imma play ffyactics again from scratch while I wait for suikoden :lol:

Re: 2.1.3a and Suikoden Tierkreis

Posted: Tue Aug 20, 2013 10:21 pm
by Exophase
Should be remedied for the next version. Didn't do the "real" fix that'd get Phantom Hourglass too (appears to be the same problem) but some heuristic that works for Tierkreis and shouldn't break anything.