Fog not active? Fog rendering seems perm-disabled

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Queksilber
Posts:67
Joined:Fri Aug 09, 2013 9:16 am
Fog not active? Fog rendering seems perm-disabled

Post by Queksilber » Sat Aug 17, 2013 5:43 am

Something i realised while playing Pokemon Diamond:

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It seems like fog is permanently disabled by default in drastic. Can somebody confirm this?
Also exo/lordus: is this a bug or currently intended?

Sean
Posts:125
Joined:Wed Aug 07, 2013 10:27 pm

Re: Fog not active? Fog rendering seems perm-disabled

Post by Sean » Sat Aug 17, 2013 8:13 am

http://exophase.devzero.co.uk/drastic_readme.txt
It says here:
Most DS features are emulated, although some are currently missing:
- Some 3D features are missing, like fog, edge marking, and anti-aliasing


So fog is not emulated yet.

Howdareme
Posts:276
Joined:Thu Aug 08, 2013 8:16 am
Location:London, England

Re: Fog not active? Fog rendering seems perm-disabled

Post by Howdareme » Sat Aug 17, 2013 8:22 am

Expect it to be emulated soon in upcoming releases.

Queksilber
Posts:67
Joined:Fri Aug 09, 2013 9:16 am

Re: Fog not active? Fog rendering seems perm-disabled

Post by Queksilber » Sat Aug 17, 2013 8:27 am

Sean wrote:http://exophase.devzero.co.uk/drastic_readme.txt
It says here:
Most DS features are emulated, although some are currently missing:
- Some 3D features are missing, like fog, edge marking, and anti-aliasing


So fog is not emulated yet.
woah nice, accurate readme, haven't found that yet, thanks

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