Audio issues with some games.

Ask questions about DraStic or discuss compatibility issues here.
reeve
Posts:38
Joined:Wed Mar 26, 2014 6:44 pm
Re: Audio issues with some games.

Post by reeve » Fri Apr 10, 2015 6:31 am

That's weird...
I am using the latest version available for me in the Play Store (2.3.0.3a build 67), on a Galaxy S5. The debug info reports that the sample rate is 48000 and buffer size 960. I tried changing the latency settings but that didn't help. I definitely can't hear Crono's normal hit and I can only hear the second part of his critical hit.
Edit: to be clear, the video is recorded on desmume, which does play the sound. The missing sound effects on Drastic are on 0:28, 0:37(the second part of this critical hit is not bugged) and 0:46.

Exophase
Posts:1715
Joined:Mon Aug 05, 2013 9:08 pm

Re: Audio issues with some games.

Post by Exophase » Fri Apr 10, 2015 10:03 am

reeve wrote:That's weird...
I am using the latest version available for me in the Play Store (2.3.0.3a build 67), on a Galaxy S5. The debug info reports that the sample rate is 48000 and buffer size 960. I tried changing the latency settings but that didn't help. I definitely can't hear Crono's normal hit and I can only hear the second part of his critical hit.
Edit: to be clear, the video is recorded on desmume, which does play the sound. The missing sound effects on Drastic are on 0:28, 0:37(the second part of this critical hit is not bugged) and 0:46.
Are you playing it from a savestate or from an in-game save loaded from the beginning?

reeve
Posts:38
Joined:Wed Mar 26, 2014 6:44 pm

Re: Audio issues with some games.

Post by reeve » Fri Apr 10, 2015 3:43 pm

In-game save. I actually noticed this issue a few days before this topic was created. Can anyone else confirm this?

EASYtm
Posts:6
Joined:Wed Apr 08, 2015 12:07 pm

Re: Audio issues with some games.

Post by EASYtm » Fri Apr 10, 2015 4:35 pm

I am on galaxy s4 using version r2.3.0.2a.

Hawntah
Posts:21
Joined:Mon Jan 19, 2015 3:46 am

Re: Audio issues with some games.

Post by Hawntah » Fri Apr 10, 2015 6:47 pm

Same issue here, some battle sound effects are missing in Chrono Trigger. No savestates used. LG G3 running Android 5.0 and DraStic r2.3.0.3a build 67. Here's a video demonstrating the issue:
https://youtu.be/EqQjhU-rAdQ

Exophase
Posts:1715
Joined:Mon Aug 05, 2013 9:08 pm

Re: Audio issues with some games.

Post by Exophase » Fri Apr 10, 2015 7:09 pm

Can I get ROM region and md5sum or something? That's definitely not happening on the Pandora build with the (USA) ROM I used and I can't see why it would on the Android one (where Lordus says it doesn't either).

Hawntah
Posts:21
Joined:Mon Jan 19, 2015 3:46 am

Re: Audio issues with some games.

Post by Hawntah » Fri Apr 10, 2015 7:22 pm

I'm guessing (U).. is there an easy way to check? MD5 is 43ee654005a1ebd26e299fa4432067c8.

The ROM works just fine on DeSmuME, no audio or other issues whatsoever.

Exophase
Posts:1715
Joined:Mon Aug 05, 2013 9:08 pm

Re: Audio issues with some games.

Post by Exophase » Fri Apr 10, 2015 7:43 pm

Okay, I found the problem. It's a bug in the custom BIOS. It works if you use an original ARM7 BIOS. Will look into fixing it.

UPDATE: I've confirmed the bug is in the BIOS implementation. There's missing data in a volume table function. This actually causes a lot of volumes to be wrong, not just this effect, it's just most noticeable here.

The thing that concerns me about changing the BIOS is it could break savestates. The only real workaround is to hack the BIOS to make it like the old one if an old savestate is loaded. Although it's possible that in practice the change won't break things.

EASYtm
Posts:6
Joined:Wed Apr 08, 2015 12:07 pm

Re: Audio issues with some games.

Post by EASYtm » Sat Apr 11, 2015 4:31 am

So whats the verdict? Unfixable? Or just wait till a patch comes out?

reeve
Posts:38
Joined:Wed Mar 26, 2014 6:44 pm

Re: Audio issues with some games.

Post by reeve » Sat Apr 11, 2015 1:24 pm

EASYtm wrote:So whats the verdict? Unfixable? Or just wait till a patch comes out?
The problem is with the custom NDS BIOS Exophase coded. You can use official NDS bios files to get around the bug for now.

Post Reply