final fantasy the 4 heroes of light

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zeroobligation
Posts:60
Joined:Mon Aug 12, 2013 12:22 pm
final fantasy the 4 heroes of light

Post by zeroobligation » Sat Apr 12, 2014 2:04 pm

in build 46 this game's transparent fog(in distance) in town and in world map was working, but in the latest build it's not working again.
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notworking.jpg
latest build, fog not working anymore.
notworking.jpg (109.61KiB)Viewed 7507 times
working.jpg
working fog
working.jpg (110.91KiB)Viewed 7507 times

Exophase
Posts:1715
Joined:Mon Aug 05, 2013 9:08 pm

Re: final fantasy the 4 heroes of light

Post by Exophase » Sat Apr 12, 2014 6:30 pm

Are you comparing with a beta? I had some fog emulation enabled for testing, but it's not ready for release so it's not on right now.

Jay Haru
Posts:1796
Joined:Sat Aug 10, 2013 1:10 pm
Location:Pasig, Philippines

Re: final fantasy the 4 heroes of light

Post by Jay Haru » Sun Apr 13, 2014 12:57 am

Exophase wrote:Are you comparing with a beta? I had some fog emulation enabled for testing, but it's not ready for release so it's not on right now.
thats a beta alright. it came before official releaseof 2.2.1.0
Behold my mighty
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zeroobligation
Posts:60
Joined:Mon Aug 12, 2013 12:22 pm

Re: final fantasy the 4 heroes of light

Post by zeroobligation » Sun May 25, 2014 6:22 am

ya i guess it would be nice to somehow know if an update is beta or public release...
rolling back to the beta with the nice fog effects for now. ;)

Exophase
Posts:1715
Joined:Mon Aug 05, 2013 9:08 pm

Re: final fantasy the 4 heroes of light

Post by Exophase » Sun May 25, 2014 2:37 pm

That old beta didn't emulate fog correctly though, it was off by a level meaning it got too thick too fast. You can see what I mean if you look at screenshots from this game.

We just uploaded a new beta, it should have the fog right (and unlike the old version the fog rendering is optimized)

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