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Re: Bluetooth multiplayer

Posted: Wed Apr 29, 2020 4:02 am
by Nir777
If drastic was open source they could have integrated MelonDS's wifi code.

Re: Bluetooth multiplayer

Posted: Tue Jun 02, 2020 10:26 pm
by nickwatic
So is multiplayer, even wireless impossible? I know that myboy does multiplayer if you're on the same wifi as if you were connected via link cable. Is that possible with drastic

Re: Bluetooth multiplayer

Posted: Wed Jun 03, 2020 6:56 am
by MK73DS
It is not impossible, but it is very hard. Some emulators support multiplayer (like MelonDS) but the majority doesn't for a reason : it is super hard.

Re: Bluetooth multiplayer

Posted: Sat Jun 06, 2020 1:48 pm
by SSUPII
MK73DS wrote:
Wed Jun 03, 2020 6:56 am
It is not impossible, but it is very hard. Some emulators support multiplayer (like MelonDS) but the majority doesn't for a reason : it is super hard.
Multiplayer in MelonDS is still experimental, but they hope to get it right eventually

Re: Bluetooth multiplayer

Posted: Sat Jul 11, 2020 5:14 am
by Athena
SSUPII wrote:
Wed Dec 27, 2017 12:49 pm
There is no projects for the future to add multiplayer support on Drastic. There are many reasons for this.

How the Nintendo DS connects to other consoles or on the internet is very poorly documented, so its really hard to program multiplayer support from scratch.

There are some open-source DS emulators that already have multiplayer support.
"So why not use their code?"
Drastic is a paid, closed-sorce emulator. This does not allow the developers to use code from other open-sorce projects.
Besides most of the games that you emulate are pirated. It I was open close. I would find your software somewhat legitimate but I you make your soft paid I find it hardly legit

Re: Bluetooth multiplayer

Posted: Thu Oct 08, 2020 5:45 pm
by ericbazinga
Athena wrote:
Sat Jul 11, 2020 5:14 am
Besides most of the games that you emulate are pirated. It I was open close. I would find your software somewhat legitimate but I you make your soft paid I find it hardly legit
Look up the Sony vs Bleem case, which rules that if an emulator doesn't use official code from the system they're trying to emulate (there pretty much aren't any emulators that do use official code, they all use clean-room reverse engineering), then it's 100% legal and game companies like Sony and Nintendo can't do shit about it (although they would absolutely love to). Given that Bleem was also a paid emulator, this means that monetizing an emulator is also okay. Of course, it's more common to make an emulator free and open source, but the creator of said emulator can do whatever they want with it as long as they adhere to the above laws.

So, in conclusion, DraStic is perfectly legitimate.

Re: Bluetooth multiplayer

Posted: Wed Nov 25, 2020 4:47 pm
by Mr.TGS
:ds: I wish support for multiplayer was possible as well so me and my bromeo can do our cage locke on Black 2 but instead we are doing a randomized nuzzlocke where the first to beat the game during our play sessions wins. This is a lot more fun actually. As much as I would be happy if this emulator had some sort of online play through something like Wi-Fi, Bluetooth, or LAN would be phenomenal but this mans makes a valid point. I understand the reasoning why this cannot be and I accept it BECAUSE it is valid. As they said it cannot really be duplicated because Nintendo has a different way of doing things like Local play. It's tricky to figure out and it's not like you can steal if from someone who has it coppied down on their emulator because of the fact DraStic is closed-source and paid. On top of that stealing code is kinda 'meh' in my opinion.

In all reality this is Nintendo's fault multiplayer on DraStic is not possible. Not Exo's