Re: ROM Patcher
Posted: Fri Sep 26, 2014 1:39 am
It can't patch his patches as the patches he wanted to patch cannot be recognized as patches so he will just patch the patches using his patch to patch the patches.
LOL this one got me laughing.Jay Haru wrote:It can't patch his patches as the patches he wanted to patch cannot be recognized as patches so he will just patch the patches using his patch to patch the patches.
Make sure you make a disclaimer about stupidity.xperia64 wrote:So, now that I've hit 50k installs, I think I'll make a paid version.
Any suggestions for price? I'm thinking $2.99, but I'm open to suggestions. Also, I did just review the licenses on all the libraries and none forbid commercial use.
and an Ad-supported/ lite version for free users. also put in license verification for the pirates yarrrrJay Haru wrote:Make sure you make a disclaimer about stupidity.xperia64 wrote:So, now that I've hit 50k installs, I think I'll make a paid version.
Any suggestions for price? I'm thinking $2.99, but I'm open to suggestions. Also, I did just review the licenses on all the libraries and none forbid commercial use.
give it the material UIxperia64 wrote:The one currently on Google Play will always be free. And the paid version will be about as worthless as Dolphin or PPSSPP gold. But it will have a shinier, fragment-based interface
Oh god @_@xperia64 wrote:Some (L)users want GBA APS patch support.
This is the VisualBasic5 horror I have to port to Java
https://github.com/Gamer2020/Unofficial ... n.frm#L264