Search found 263 matches

by Fefo
Thu Dec 28, 2017 12:17 pm
Forum: General
Topic: Customisable radial menu
Replies: 2
Views: 7940

Customisable radial menu

Having the option to put things like high res rendering and multitheading on quick toogles would be very useful.
by Fefo
Fri Nov 17, 2017 1:49 pm
Forum: Help and Compatibility
Topic: Last build issues, development
Replies: 0
Views: 11141

Last build issues, development

After removing a external controller while hiding bound buttons the Dpad is still disabled, and I need to enable it on layouts. Any fixes?

Also, any fixes at all? Ever since the last talk some small updates happened, then back to waiting. It's expected to happen, but since there were discussions ...
by Fefo
Sat Nov 04, 2017 9:14 pm
Forum: General
Topic: Folders in custom cheats
Replies: 2
Views: 11290

Re: Folders in custom cheats

You can try editing the usrcheat.dat database directly with my Jusrcheat app: https://github.com/xperia64/Jusrcheat/releases

Thanks, I'm used to editing it on PC. I'm just favoring custom cheats because I found them more straightfoward and less prone of mess-ups that I had while dealing with a ...
by Fefo
Fri Nov 03, 2017 6:20 pm
Forum: General
Topic: For what platforms is DraStic available?
Replies: 10
Views: 27283

Re: For what platforms is DraStic available?

Wouldn't the overhead of bluestacks completely defeat any performance advantage Drastic would have had? What about compared to Desmume or no$gba?

Word of mouth says that the combo performs better than DeSmuME, which is beliavable since it got pretty power-hungry. no$ should be much lighter, but I ...
by Fefo
Fri Nov 03, 2017 6:13 pm
Forum: General
Topic: Folders in custom cheats
Replies: 2
Views: 11290

Folders in custom cheats

I remember asking this, but can't find it now.

Was support for creating folders on custom cheats added? Can you add it? It would be nice to have it with options for selecting various/only one inside the folder like normal cheats do, to avoid conflicting stuff.
by Fefo
Wed Oct 18, 2017 10:47 am
Forum: Help and Compatibility
Topic: RNG may be faulty (suspicion)
Replies: 14
Views: 36822

Re: RNG may be faulty (suspicion)

Is there any data? A spread like 113 to 87 for 200 tries would be aceptable for a 50% chance. Longer tests are needed for accuracy however, and small samples of repetition means little.

Anyway, the only game I ever heard that messed with RNG was Phantasy Star Zero, as a piracy protection. Since it ...
by Fefo
Sun Oct 15, 2017 5:10 pm
Forum: Help and Compatibility
Topic: RNG may be faulty (suspicion)
Replies: 14
Views: 36822

Re: RNG may be faulty (suspicion)

Could be, but you need a test pool at least in the hundreds for some meaningful data. Never noticed anything absurd while emulating.
by Fefo
Mon Oct 02, 2017 11:52 am
Forum: Off the Wall
Topic: Dumb question about the DS screen size.
Replies: 1
Views: 13381

Re: Dumb question about the DS screen size.

Easily.

At 1280x768, 16:10, my device could fit both screens at 3x pefectly with space to work on the gap as needed. DS screen resolution was 256x192 on both screens, so no reason to anything being small outside of habit on a 1440p phone. 16:9 also means the gap could be made bigger if necessary.
by Fefo
Sun Oct 01, 2017 11:55 pm
Forum: Help and Compatibility
Topic: Pokémon Platinum speed-up fail
Replies: 1
Views: 5455

Re: Pokémon Platinum speed-up fail

Seems that you're using fast foward constantly, so it's probably throttling. No fix outside of slowing things down or playing on a freezer.
by Fefo
Sun Oct 01, 2017 11:49 pm
Forum: Off the Wall
Topic: Atlus DMCAs PS3 emulator developer
Replies: 4
Views: 15106

Re: Atlus DMCAs PS3 emulator developer

Still can't figure what Atlus tried to achieve with that. The user pool of relevance is pitiful, even considering pirates and whatever. Maybe who did this is just that ignorant.