Search found 307 matches
- Thu Nov 20, 2014 11:16 pm
- Forum: Help and Compatibility
- Topic: S-Pen Support?
- Replies: 10
- Views: 17050
Re: S-Pen Support?
I noticed on my Nvidia Shield Tablet the stylus can be read separately from finger touch input (I'd assume Samsung works similarly). Just an idea, but maybe have a setting so finger input only activates the on screen buttons, and stylus input only activates the touchscreen or something.
- Sat Nov 08, 2014 8:37 pm
- Forum: Help and Compatibility
- Topic: swabs wont work on csi and similiar game
- Replies: 6
- Views: 10258
Re: swabs wont work on csi and similiar game
Tested it out. The issue is, you have a cotton swab that you are supposed to brush over an area of the screen to collect liquid, and the swab cursor has a meter next to it that I'd assume is supposed to fill, except it doesn't. I can't test it on a real DS right now. It doesn't work in Desmume, but ...
- Mon Oct 27, 2014 6:07 pm
- Forum: General
- Topic: iOS release?
- Replies: 4
- Views: 8367
Re: iOS release?
This is how Broglia is handling the iOS emulators now:
http://www.explusalpha.com/home/funding/one-time
http://www.explusalpha.com/home/funding/one-time
- Mon Oct 13, 2014 8:22 am
- Forum: Help and Compatibility
- Topic: Change language?
- Replies: 7
- Views: 52644
Re: Change language?
I was referring to the free version of drastic published for Chinese users only available in Chinese, and assumed the OP acquired that version.
There already is multilanguage in DraStic system settings, so just change it back to English and games should be readable again.
There already is multilanguage in DraStic system settings, so just change it back to English and games should be readable again.
- Mon Oct 13, 2014 8:18 am
- Forum: Off the Wall
- Topic: ROM Patcher
- Replies: 22
- Views: 74499
Re: ROM Patcher
The one currently on Google Play will always be free. And the paid version will be about as worthless as Dolphin or PPSSPP gold. But it will have a shinier, fragment-based interface
- Tue Oct 07, 2014 4:12 pm
- Forum: Help and Compatibility
- Topic: nVidia shield controller not detected
- Replies: 3
- Views: 6807
Re: nVidia shield controller not detected
Check "Enable Analog Triggers". They should be mapped to L and R automatically, not sure if they can be changed.
- Mon Oct 06, 2014 9:42 pm
- Forum: Off the Wall
- Topic: ROM Patcher
- Replies: 22
- Views: 74499
Re: ROM Patcher
So, now that I've hit 50k installs, I think I'll make a paid version.
Any suggestions for price? I'm thinking $2.99, but I'm open to suggestions. Also, I did just review the licenses on all the libraries and none forbid commercial use.
Any suggestions for price? I'm thinking $2.99, but I'm open to suggestions. Also, I did just review the licenses on all the libraries and none forbid commercial use.
- Mon Oct 06, 2014 9:27 pm
- Forum: Help and Compatibility
- Topic: Change language?
- Replies: 7
- Views: 52644
Re: Change language?
Someone downloaded the free version intended for Chinese users
I'm going to assume it has ads too?
I'm going to assume it has ads too?
- Sun Oct 05, 2014 10:02 pm
- Forum: Help and Compatibility
- Topic: nVidia shield controller not detected
- Replies: 3
- Views: 6807
Re: nVidia shield controller not detected
In the External Controller menu:
Select Key Mapping -> any of the "No Mapping"
then tap map control and it should then detect your controller and automatically enter it's name in place of "No Mapping"
Select Key Mapping -> any of the "No Mapping"
then tap map control and it should then detect your controller and automatically enter it's name in place of "No Mapping"
- Thu Sep 25, 2014 11:28 am
- Forum: Off the Wall
- Topic: ROM Patcher
- Replies: 22
- Views: 74499
Re: ROM Patcher
Ok, .nmp is a lot more involved than I thought it was going to be. I have to port a lot of DS filesystem specific things, because .nmp just replaces files within the ROM, it isn't a generic binary patch format. Also it's C# so I can't just compile it a native library. Rewriting it in java is probabl...