I managed to figure out that nasty VisualBasic code. Here is a slightly better java version:
https://github.com/xperia64/android-rom ... tcher.java
It's now on google play, so hopefully those 1 star GBA APS reviewers will be pacified.
Search found 307 matches
- Mon Jan 26, 2015 6:19 pm
- Forum: Off the Wall
- Topic: ROM Patcher
- Replies: 22
- Views: 73820
- Mon Jan 26, 2015 1:22 am
- Forum: Off the Wall
- Topic: ROM Patcher
- Replies: 22
- Views: 73820
Re: ROM Patcher
Some (L)users want GBA APS patch support.
This is the VisualBasic5 horror I have to port to Java
https://github.com/Gamer2020/Unofficial ... n.frm#L264
This is the VisualBasic5 horror I have to port to Java
https://github.com/Gamer2020/Unofficial ... n.frm#L264
Re: online
That isn't relevant. The issue is emulating the odd wireless chip in the DS. DSi enhanced games have encrypted binaries anyway (the cartridge based ones at least), not to mention that the DSi has slightly different hardware.
- Sun Jan 18, 2015 4:46 pm
- Forum: Off the Wall
- Topic: N64 Emulator for MIPS based platforms
- Replies: 6
- Views: 13850
Re: N64 Emulator for MIPS based platforms
You'd be better of asking the Daedalusx64 people, since PSP is MIPS.
- Thu Jan 15, 2015 3:58 pm
- Forum: Help and Compatibility
- Topic: Automatic iQue DS patching?
- Replies: 4
- Views: 6659
Re: Automatic iQue DS patching?
I am xperia64
and I was thinking about adding it. Still considering making a paid version of ROM Patcher with extra, but not required, features like setting byte 0x1D of NDS roms to 0x00
I figured this type of patching seemed more like something DraStic should do internally.
and I was thinking about adding it. Still considering making a paid version of ROM Patcher with extra, but not required, features like setting byte 0x1D of NDS roms to 0x00
I figured this type of patching seemed more like something DraStic should do internally.
- Tue Jan 13, 2015 11:35 pm
- Forum: Help and Compatibility
- Topic: Automatic iQue DS patching?
- Replies: 4
- Views: 6659
Automatic iQue DS patching?
I know it only has 5 games and they are all available in other regions, but would it be possible to add automatic patching of iQueDS ROMs so they don't display the "Only for iQueDS" screen? According to tcrf, you just need to change byte 0x1D of the ROM to 0x00 from 0x80, and I manually patched one ...
- Sun Jan 04, 2015 6:48 pm
- Forum: General
- Topic: Multiplayer/Wifi
- Replies: 25
- Views: 98373
Re: Multiplayer/Wifi
I also have no idea how tierkreis works, but AltWFC rotates pokemon mystery gifts every month or so. For other less documented games, new/custom features will be difficult. In terms of WarioWare D.I.Y., for example, it'd be nice if we could get the contests to work, but to easily recreate that would...
- Sat Jan 03, 2015 9:46 pm
- Forum: General
- Topic: Multiplayer/Wifi
- Replies: 25
- Views: 98373
Re: Multiplayer/Wifi
I contributed a bit to AltWFC. In terms of patching, all that needs to be done is set the DNS to AltWFC and removing the letter 's' from https There are manual xdelta3 patches here: http://save-nintendo-wifi.com/ and these auto patchers: https://github.com/AdmiralCurtiss/WfcPatcher https://github.co...
- Sat Nov 22, 2014 12:14 pm
- Forum: Help and Compatibility
- Topic: S-Pen Support?
- Replies: 10
- Views: 16968
Re: S-Pen Support?
http://developer.android.com/about/vers ... d-4.0.html
"Input Framework"
Doesn't seem too difficult to add.
"Input Framework"
Doesn't seem too difficult to add.
- Fri Nov 21, 2014 2:33 pm
- Forum: Help and Compatibility
- Topic: S-Pen Support?
- Replies: 10
- Views: 16968
Re: S-Pen Support?
There definitely is a way. Kingsoft/WPS Office lets you sketch over documents with the pen, but scroll/perform other actions with normal finger input, without changing any settings.