Search found 60 matches

by zeroobligation
Wed Apr 15, 2015 7:05 pm
Forum: General
Topic: Higher resolution rendering
Replies: 114
Views: 47962

Re: Higher resolution rendering

just out of curiosity, will AA be implemented along with high res rendering? :?:
by zeroobligation
Tue Apr 14, 2015 8:59 pm
Forum: General
Topic: Higher resolution rendering
Replies: 114
Views: 47962

Re: Higher resolution rendering

Exophase wrote:So, the implementation is more or less done. Although I'm sure there will still be things to fix and add. Lordus is testing it in Android now. Hope to have videos and some performance comparisons up soon.
Wow that is exciting news! Thanks Exophase and Lordus! I can't wait. :D
by zeroobligation
Sun Feb 22, 2015 7:07 am
Forum: General
Topic: Pokemon black 2 crash
Replies: 18
Views: 11568

Re: Pokemon black 2 crash

I updated the beta today (build 62), could you please test if that fixes the performance issues for you when using 32-bit rendering? can't vouch for others but in my case, with a device running lollipop with an adreno chip, pokemon black 2 wouldn't even start in build 61 but build 62 seems to be fi...
by zeroobligation
Sun Feb 22, 2015 6:50 am
Forum: Help and Compatibility
Topic: DraStic Glitch Repository
Replies: 202
Views: 145176

Re: DraStic Glitch Repository

I have a couple of controllers that have a touchpad, such as the dualshock 4 and the ipega pg9028. In DraStic, it appears that whenever I set the right analog input to fps mode, and simultaneously use the gamepad's touchpad for mouse input, the direction buttons get stuck pushing [down]+[right] in w...
by zeroobligation
Thu Feb 05, 2015 7:54 pm
Forum: General
Topic: Pokemon black 2 crash
Replies: 18
Views: 11568

Re: Pokemon black 2 crash

Is auto-trim on? If not try turning it on. Lordus says he can't reproduce this, but I know there have been issues with 512MB ROMs on some devices that are mitigated if you trim. It's also possible that it's an issue which doesn't happen with a different ROM, either because of some compatibility iss...
by zeroobligation
Thu Feb 05, 2015 12:53 am
Forum: Help and Compatibility
Topic: Spider man-shattered dimensions crash after first boss
Replies: 5
Views: 2825

Re: Spider man-shattered dimensions crash after first boss

I can confirm that this game has been working flawlessly on my device(s) using the latest BETA. I was able to play it from beginning to end without any problem, reaching 100% in progress.
Thanks, Exo! :D
by zeroobligation
Thu Feb 05, 2015 12:48 am
Forum: General
Topic: Pokemon black 2 crash
Replies: 18
Views: 11568

Re: Pokemon black 2 crash

This may or may not be related but I am seeing black screens, too, testing this game on the latest BETA build 61. Enable cheats turned off, skip frame set to none, multithreaded 3D rendering turned off, not using any savestates or even any in-game saves, same result. Steps to repro: 1. start a new g...
by zeroobligation
Mon Feb 02, 2015 8:11 pm
Forum: General
Topic: New version, maybe?
Replies: 37
Views: 19265

Re: New version, maybe?

Lordus wrote: ...
I found a potential problem and made some changes, could you try if it works for you in the new beta (build 60)?
Yes, it's working again for me in build 60. Thank you so much! :D
Do you mind if I asked what was changed?
by zeroobligation
Sun Feb 01, 2015 10:45 pm
Forum: General
Topic: New version, maybe?
Replies: 37
Views: 19265

Re: New version, maybe?

Hi, Just wanted to report that in build 59, the simulate touchscreen with right analogue doesn't crash DraStic anymore, but it still doesn't seem to work like it used to, i.e., games don't respond to right stick input much at all. :/ I am not sure what's happening there. The code for this feature h...
by zeroobligation
Sun Feb 01, 2015 4:53 am
Forum: General
Topic: New version, maybe?
Replies: 37
Views: 19265

Re: New version, maybe?

Hi, Just wanted to report that in build 59, the simulate touchscreen with right analogue doesn't crash DraStic anymore, but it still doesn't seem to work like it used to, i.e., games don't respond to right stick input much at all. :/ Also, in Golden Sun battle sequences, there are some minor graphic...