No. Disabling multicore rendering fixes it oddly but I run at 15fps with it off compared to like 50-60 with it on. Any workaround?
Threaded rendering does cause problems sometimes, usually because the screens get flipped.
What device are you using? There's a difference in performance but not ...
Search found 3 matches
- Sun Aug 21, 2016 10:52 am
- Forum: Help and Compatibility
- Topic: Okamiden Waterspout Issue
- Replies: 4
- Views: 7293
- Sun Aug 21, 2016 2:18 am
- Forum: Help and Compatibility
- Topic: Okamiden Waterspout Issue
- Replies: 4
- Views: 7293
Re: Okamiden Waterspout Issue
No. Disabling multicore rendering fixes it oddly but I run at 15fps with it off compared to like 50-60 with it on. Any workaround?Exophase wrote:Does disabling frame skip have any effect?
- Sat Aug 20, 2016 4:17 am
- Forum: Help and Compatibility
- Topic: Okamiden Waterspout Issue
- Replies: 4
- Views: 7293
Okamiden Waterspout Issue
Hello! I noticed an issue in Okamiden that's prevented me from progressive. I'm at the part where you just learn Waterspout. The tutorial was fine, but after that it seems as if the touch doesn't want to register that water is there and it simply gives me a black ink line instead of actually giving ...