Search found 5 matches
- Sat Jul 18, 2015 5:32 pm
- Forum: Help and Compatibility
- Topic: Question about Multi-threaded mode
- Replies: 2
- Views: 5030
Re: Question about Multi-threaded mode
I see, so it uses a clever method to manage a 3D speedup , and that's why 2D based games are the most affected for it. Now it makes a lot of sense. Well, i'm looking fordward to the implementation of your idea if it ever gets done, because it does sound like a complex feature to add taking in count ...
- Sat Jul 18, 2015 5:52 am
- Forum: Help and Compatibility
- Topic: Question about Multi-threaded mode
- Replies: 2
- Views: 5030
Question about Multi-threaded mode
First of all, i want to congratulate the devs of drastic for the amazing improvement of the emulator with the addition to play in high resolution mode. That's a really big milestone for emulation in general. Anyways, i want to ask if it is possible to fix the bugs on the multi-threaded mode (objects...
- Fri Apr 18, 2014 11:07 am
- Forum: General
- Topic: How to evolve Kadabra in pokemon platinum without trading
- Replies: 7
- Views: 74467
Re: How to evolve Kadabra in pokemon platinum without tradin
You are welcome!
- Thu Apr 17, 2014 3:25 am
- Forum: General
- Topic: How to evolve Kadabra in pokemon platinum without trading
- Replies: 7
- Views: 74467
Re: How to evolve Kadabra in pokemon platinum without tradin
There is a simple hack that removes all of the trade evolutions, just google, "pokemon platinum no trade evolutions rom" download it and replace it in your roms folder. It should work with your old savegame (it worked with mine), but make a backup just to be safe.
- Sun Apr 13, 2014 7:15 pm
- Forum: General
- Topic: Potential new DraStic features?
- Replies: 247
- Views: 358924
Re: Potential new DraStic features?
Hello, i bought this emulator some weeks ago, and i have to say that it's pretty impresive what you guys have done. The emulator is great and it's worth every penny. Would it be possible to have separate layouts for the A/B/X/Y buttons so they can be moved independently on the screen instead of havi...