Search found 93 matches
- Thu Aug 15, 2013 5:24 am
- Forum: Help and Compatibility
- Topic: Compatability
- Replies: 259
- Views: 1489051
Re: Compatability
Don't know if that has been reported yet but all three original Nintendogs games work just fine!
- Thu Aug 15, 2013 5:15 am
- Forum: General
- Topic: Potential new DraStic features?
- Replies: 247
- Views: 372116
Re: Potential new DraStic features?
It's not hard to add, but i left it out on purpose. If it's added there also needs to be an option to turn it off, and every added option and feature makes it more complex and harder to use for the average user. Many DS games use the screens in different ways, sometimes you need to hold the DS like...
- Wed Aug 14, 2013 11:56 am
- Forum: Help and Compatibility
- Topic: suikoden tierkries sound problem
- Replies: 6
- Views: 10778
Re: suikoden tierkries sound problem
For what it's worth, when I unzipped my Phantom Hourglass, the slow text problem disappeared completely.
- Tue Aug 13, 2013 5:14 pm
- Forum: General
- Topic: Hotel dusk frameskip problem
- Replies: 1
- Views: 5603
Hotel dusk frameskip problem
Hotel dusk has compatibility issues whenever the frameskip is any different than 0.
Clicking on objects for interactions is buggy whenever the frameskip is higher, maybe it has to do with the way pen presses are dealt with on skipped frames?
Is anyone else experiencing that problem?
Clicking on objects for interactions is buggy whenever the frameskip is higher, maybe it has to do with the way pen presses are dealt with on skipped frames?
Is anyone else experiencing that problem?
- Tue Aug 13, 2013 7:50 am
- Forum: General
- Topic: zelda phantom hourglass microphone problem
- Replies: 23
- Views: 58024
Re: zelda phantom hourglass microphone problem
Phantom Hourglass savestate
This is at a point where you're supposed to shout "hey" to the character behind the door. According to walkthrough, blowing in the microphone also works.
This is at a point where you're supposed to shout "hey" to the character behind the door. According to walkthrough, blowing in the microphone also works.
- Tue Aug 13, 2013 7:35 am
- Forum: Help and Compatibility
- Topic: screen switch portrait mode needed DRAGON QUEST
- Replies: 3
- Views: 8685
Re: screen switch portrait mode needed DRAGON QUEST
this option already exists.
On the layout choosing screen, select the last one with the arrows.
On the layout choosing screen, select the last one with the arrows.
- Tue Aug 13, 2013 7:08 am
- Forum: General
- Topic: Potential new DraStic features?
- Replies: 247
- Views: 372116
Re: Potential new DraStic features?
I've hacked together a quick concept to clarify what I meant... Don't know if it'll be of any use! http://imageshack.us/scaled/thumb/845/fdfa.png edit: another useful feature would be to install a notification in the notification bar while the emulator is running. It could hold the saved state to pr...
- Tue Aug 13, 2013 5:31 am
- Forum: General
- Topic: Potential new DraStic features?
- Replies: 247
- Views: 372116
Re: Potential new DraStic features?
A couple of things I've noticed in the menus: 1st having to click twice on the menu button at the bottom sometimes register it as a touch and can be annoying (while playing zelda in full screen for example). Maybe a click and pull up (like PIE) could be more intuitive to bring up the pen? And a simp...
- Mon Aug 12, 2013 1:00 pm
- Forum: General
- Topic: Android Tweaks, Hacks, and Power-ups aka Run the Emu Faster
- Replies: 16
- Views: 30409
Re: Android Tweaks, Hacks, and Power-ups aka Run the Emu Fas
And pass on playing metroid hunters with sweet buttons controls? Never!
- Mon Aug 12, 2013 12:24 pm
- Forum: General
- Topic: zelda phantom hourglass microphone problem
- Replies: 23
- Views: 58024
Re: zelda phantom hourglass microphone problem
What is the status of microphone emulation? I couldn't find anything in the FAQ.
You managed to get to the lamps, does it mean you've succeeded in talking to the trapped fortune teller?
You managed to get to the lamps, does it mean you've succeeded in talking to the trapped fortune teller?