Compatability

Ask questions about DraStic or discuss compatibility issues here.
anhemga1230
Posts: 1
Joined: Sat Aug 10, 2013 1:51 am

Re: Compatability

Postby anhemga1230 » Sat Aug 10, 2013 2:02 am

Game: Knight in the nightmare
Deviece" Galaxy S3
Problem: 2 screen are switched @@ which make the game unplayable. You cannot touch the screen which is surpose to be touch @@
Bearwong
Posts: 4
Joined: Fri Aug 09, 2013 10:17 am

Re: Compatability

Postby Bearwong » Sat Aug 10, 2013 3:57 am

Game: castlevania, srw (all the verson of nds)
device: ask sp551(mideatek mt6577 1ghz dualcore and 1gb ram)
Report: It run very well at the beginning, but it became lag afther i had played around 20 mins, and the situation tends to more and more unacceptable.
JaxDasher
Posts: 11
Joined: Sat Aug 10, 2013 12:03 pm

Re: Compatability

Postby JaxDasher » Sat Aug 10, 2013 12:26 pm

Game: 999
Device: Xperia Play
Problem: Works Flawlessly

Game: Etryian Odyssey I + II
Device: Xperia Play
Problem: The screen keeps switching making the game unplayable, the emulation speed seems to be fine.

Game: Mystery Dungeon Shiren the Wanderer
Device: Xperia Play
Problem: Works Flawlessly
Jay Haru
Posts: 1748
Joined: Sat Aug 10, 2013 1:10 pm
Location: Pasig, Philippines

Re: Compatability

Postby Jay Haru » Sun Aug 11, 2013 1:29 am

Device:pipo movie m3 rk3066
Game: suikoden tierkreis
Savestates are unusable but the ingame saves work (*it worked just now as I retested...) Game is playable but slows down when exploring outside towns and when a character voice talks.

Game: rune factory
Seems to work okay but have not tested extensively. Will update soon
Behold my mighty
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Darron
Posts: 1
Joined: Sun Aug 11, 2013 8:17 am

Re: Compatability

Postby Darron » Sun Aug 11, 2013 8:25 am

Pokemon Mystery Dungeon: Explorers of Sky doesn't work because the save type is wrong. In the file game_database.xml it says EEPROM 128kb while in fact it's Flash 256kb. Change the save type and you should be able to save ingame. At least that's what i did.
Maneth
Posts: 3
Joined: Sun Aug 11, 2013 9:33 am

Re: Compatability

Postby Maneth » Sun Aug 11, 2013 9:45 am

Game Title : Pokemon SoulSilver
Device : Nexus 7 (1st Gen) - Tegra 3
Report : No issues.

Game Title : Phoenix Wright : Ace Attorney : Trials and Tribulations
Device : N7
Report : No issues. Perfect in speed and

Game Title : Pokemon White 2
Device : N7
Report : Transitions into battles betweens attacks and in/out buildings have glitched textures !

Is it a possible to reduce the two screens sizes ?
Lordus
Posts: 517
Joined: Mon Aug 05, 2013 9:05 pm

Re: Compatability

Postby Lordus » Sun Aug 11, 2013 9:48 am

Maneth wrote:Is it a possible to reduce the two screens sizes ?


If that's what you mean, you can hold the screen layout button (the one you want to change the size for) until the screen layout editor pops up. There you can freely move and resize the 2 screens.
Maneth
Posts: 3
Joined: Sun Aug 11, 2013 9:33 am

Re: Compatability

Postby Maneth » Sun Aug 11, 2013 9:51 am

It's exactly what I mean ! :) Thank you, it works very well !
dahman
Posts: 20
Joined: Wed Aug 07, 2013 4:17 pm

Re: Compatability

Postby dahman » Sun Aug 11, 2013 12:13 pm

Maneth wrote:Game Title : Pokemon SoulSilver
Device : Nexus 7 (1st Gen) - Tegra 3
Report : No issues


Are u serious? :o
Because we all have big issued with soulSilver and heartgold.
Its not possible to enter the town with the first badge, (if u enter a tunnel or cave u get a grafical pixel error that closes the game) so its not possible to play this game in a normal way.

You did not have this error? Can u confirm this pls?
pablox.mo
Posts: 30
Joined: Thu Aug 08, 2013 10:29 pm

Re: Compatability

Postby pablox.mo » Sun Aug 11, 2013 12:42 pm

Ive got the same issues with that pokemon, it happens to me before, when im gone from the lab to get my pokeballs (after give him the egg) i get that pixel error with the black screen after....using tf700 asus infinity

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