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[Bug] Mario Party DS
Posted: Thu Aug 15, 2013 6:18 am
by Sabi96
I played mario party ds, worker perfectly until i got to a minigame called cyber scamper. The minigame itself works for 3 seconds and crashes the emulator back to the menu. I tried all settings but nothing helped
Re: [Bug] Mario Party DS
Posted: Thu Aug 15, 2013 9:22 am
by Exophase
Can you provide a savestate before the crash?
Re: [Bug] Mario Party DS
Posted: Thu Aug 15, 2013 10:30 am
by Sabi96
Lucky i got one. This one is right before the crash (sometimes it doesn't even load), but when it does it literally loads for half a second and crashes to the menu.
I will report any bugs i encounter. Best of luck to you on this one.
https://docs.google.com/file/d/0B3Uy0CX ... sp=sharing
If you need an earlier state, like in the menu, i can get that too.
Re: [Bug] Mario Party DS
Posted: Thu Aug 15, 2013 11:15 am
by Exophase
Thank you very much, I will look at this savestate today and let you know if we need any other ones.
Re: [Bug] Mario Party DS
Posted: Thu Aug 15, 2013 12:45 pm
by Sean
I had this bug too, but I played the minigame on my computer desmume, and then beat the game.
Edit: forgot to mention after unlocking all minigames, this is the only one that crashes.
Re: [Bug] Mario Party DS
Posted: Thu Aug 15, 2013 11:43 pm
by Sean
As of v2.1.2a, this bug is somewhat fixed. It gets to the 'Start' point, and you are able to move around for a few seconds before it crashes. Still prevents you from completing, but it is a bit better.
Re: [Bug] Mario Party DS
Posted: Fri Aug 16, 2013 12:05 am
by Exophase
Sean wrote:As of v2.1.2a, this bug is somewhat fixed. It gets to the 'Start' point, and you are able to move around for a few seconds before it crashes. Still prevents you from completing, but it is a bit better.
Does this happen with threaded 3D off?
The problem is I can't reproduce this in the savestate sent, when using the Pandora version. It's possible that there's a bug on the Android version only but outside of it being caused by threaded 3D it's unlikely.
Re: [Bug] Mario Party DS
Posted: Fri Aug 16, 2013 12:33 am
by Sean
Exophase wrote:Sean wrote:As of v2.1.2a, this bug is somewhat fixed. It gets to the 'Start' point, and you are able to move around for a few seconds before it crashes. Still prevents you from completing, but it is a bit better.
Does this happen with threaded 3D off?
The problem is I can't reproduce this in the savestate sent, when using the Pandora version. It's possible that there's a bug on the Android version only but outside of it being caused by threaded 3D it's unlikely.
I have a single-core device, so I never use multithreadimg anyways. I dont mind it much, in the rare chance that I get this minigame out of all the others, it resets and I only have to replay one turn.
Re: [Bug] Mario Party DS
Posted: Fri Aug 16, 2013 4:17 am
by Sabi96
Sean wrote:As of v2.1.2a, this bug is somewhat fixed. It gets to the 'Start' point, and you are able to move around for a few seconds before it crashes. Still prevents you from completing, but it is a bit better.
It was like that for me on 2.1.1a
Re: [Bug] Mario Party DS
Posted: Fri Aug 16, 2013 1:20 pm
by Sean
Sabi96 wrote:Sean wrote:As of v2.1.2a, this bug is somewhat fixed. It gets to the 'Start' point, and you are able to move around for a few seconds before it crashes. Still prevents you from completing, but it is a bit better.
It was like that for me on 2.1.1a
For me on 2.1.1a, it crashed about a second in, before controlling your character.