CMAA shader?

Discuss anything about DraStic here.
User avatar
huckleberrypie
Posts: 380
Joined: Sat May 31, 2014 4:21 am
Contact:

CMAA shader?

Postby huckleberrypie » Wed Nov 15, 2017 9:59 am

Has anyone tried doing something similar if not exactly the same technique for Drastic?
https://software.intel.com/en-us/articl ... maa-update

CMAA was first used in GRID 2 and was made with Intel IGPs in mind, well since they're slow to begin with, and it seems to be rather effective compared to FXAA which, as what most of us can attest, is rather blurry and doesn't handle antialiased text well.
User avatar
dsattorney
Posts: 108
Joined: Thu Aug 03, 2017 11:29 am
Location: Argentina

Re: CMAA shader?

Postby dsattorney » Wed Nov 15, 2017 11:29 am

That is a good idea.
OBJECTION!
Image
Other places to find me:
VOGONS: http://www.vogons.org/ (as olddos25)

Return to “General”

Who is online

Users browsing this forum: Baidu [Spider] and 8 guests