Save Format Toggle
Posted: Mon May 01, 2017 2:55 am
I recently have started playing my physical game carts again. I can use TWLSaveTool on my console to import and export saves to/from the carts. These are in RAW .sav format.
DraStic, and DeSmuME, both use the .dsv format, which if I recall correctly, adds a header to the files, increasing the filesize by a small amount.
I was able to import the .savs from the cartridge directly into DraStic by copying them to the Backups directory and changing the extension to .dsv. However, once the game is loaded and I make another save, I notice the filesize increase as the header is added. I am uncomfortable with the idea of attempting to rename and put it back onto the cart with the header intact.
I would prefer not to have to use a converter tool, as all the ones I know of that support DeSmuME / .dsv saves run on windows, and my phone (that runs DraStic) is ARM-based, so cannot run the programs through Codeweavers Crossover or similar. Would it be possible to add a toggle somewhere in settings that allows one to change the format of the in-game saves? I know DraStic used to use headerless RAW saves with a DSV extension, so the code for it must still be archived somewhere. This way, I could transfer saves directly between my phone and my console.
If not, is there a converter tool for android / in a browser that does support DeSmuME / .dsv saves?
DraStic, and DeSmuME, both use the .dsv format, which if I recall correctly, adds a header to the files, increasing the filesize by a small amount.
I was able to import the .savs from the cartridge directly into DraStic by copying them to the Backups directory and changing the extension to .dsv. However, once the game is loaded and I make another save, I notice the filesize increase as the header is added. I am uncomfortable with the idea of attempting to rename and put it back onto the cart with the header intact.
I would prefer not to have to use a converter tool, as all the ones I know of that support DeSmuME / .dsv saves run on windows, and my phone (that runs DraStic) is ARM-based, so cannot run the programs through Codeweavers Crossover or similar. Would it be possible to add a toggle somewhere in settings that allows one to change the format of the in-game saves? I know DraStic used to use headerless RAW saves with a DSV extension, so the code for it must still be archived somewhere. This way, I could transfer saves directly between my phone and my console.
If not, is there a converter tool for android / in a browser that does support DeSmuME / .dsv saves?