Shaders

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reeve
Posts: 38
Joined: Wed Mar 26, 2014 6:44 pm

Re: Shaders

Postby reeve » Wed Aug 12, 2015 8:20 pm

Thanks for those shaders. I've changed my default shader of choice from Quilez to Pixellate :)
Bmh715
Posts: 3
Joined: Sat Sep 19, 2015 8:53 pm

Re: Shaders

Postby Bmh715 » Sat Sep 19, 2015 8:54 pm

So can anyone help me I'm trying to find shader hq4x.dfx shader.
Fefo
Posts: 211
Joined: Sat Oct 26, 2013 8:59 pm

Re: Shaders

Postby Fefo » Mon Oct 12, 2015 6:49 pm

Finally gave all a try and they are pretty good.

No xBR below 4 is kinda overkill for me, but at least the low ones honor it's name. ABRs look great, but like said before are completely overkill with Hi3D. I often dislike scanline-ish ones, but somehow all of them pleased me. Cartoons look cool and light, but anything beyond 4 WITH Hi3D looks terrible. Pixellate... does nothing?

All said, Cocos won my heart. The derpiness overwhelms the supposed annoyance it should cause, and with good image quality too! I want a system wide version of it, for every OS :D
BE ATTITUDE FOR ENGRISH
RexRacing
Posts: 13
Joined: Wed May 20, 2015 4:08 pm

Re: Shaders

Postby RexRacing » Mon Oct 12, 2015 7:28 pm

Is there any hq4x shader that work's? Or hq5x?
dave78x
Posts: 3
Joined: Mon Aug 19, 2013 12:00 pm

Re: Shaders

Postby dave78x » Sat Oct 17, 2015 12:43 am

hq4x shader is workin fine on my Samsung Galaxy Tab 10.5 no issues!
RexRacing
Posts: 13
Joined: Wed May 20, 2015 4:08 pm

Re: Shaders

Postby RexRacing » Sat Oct 17, 2015 10:25 am

dave78x wrote:hq4x shader is workin fine on my Samsung Galaxy Tab 10.5 no issues!

The created said it doesn't work and it doesn't so it runs full speed because it's not working
Khaos64
Posts: 1
Joined: Sat Oct 31, 2015 3:13 am

Re: Shaders

Postby Khaos64 » Sat Oct 31, 2015 3:23 am

Thanks for the huge shader pack.

New to shaders don't really know what any of them do 1 vs the other but...have been trying to go through some for Pokemon Black 2 to make your active pokemon in battle less pixelated. But just can't seem to find one. I can see some differences on other scenes but not really anything on this one.

Has anyone tried to find one for this or have an idea as to some I might be able to accomplish this with.
Son kun
Posts: 6
Joined: Mon Nov 30, 2015 9:51 pm

Re: Shaders

Postby Son kun » Mon Nov 30, 2015 9:57 pm

Can anyone tell me which shader is the best to use for 2D games like all the Castlevanias? Playing on an hdtv makes everything look all pixelated with all 2D games. I'm trying to get the closest image to the actual smooth look of the DS itself. Tried every shader offered here but none of them seem to give it that look I'm looking for.
Fefo
Posts: 211
Joined: Sat Oct 26, 2013 8:59 pm

Re: Shaders

Postby Fefo » Tue Dec 01, 2015 11:08 pm

xBRs are my choice with sprites, but some tax your system a lot. Here I use 4XBRL.
BE ATTITUDE FOR ENGRISH
Son kun
Posts: 6
Joined: Mon Nov 30, 2015 9:51 pm

Re: Shaders

Postby Son kun » Sun Dec 20, 2015 7:54 pm

Fefo wrote:xBRs are my choice with sprites, but some tax your system a lot. Here I use 4XBRL.


I tried loading a few of those "full" XBR shaders and I get a message saying it can not be loaded and that it will use the fallback shader. Maybe those are the shaders I need to use if I can just get them to work. Is there something I'm not doing right?

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