Shaders

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xperia64
Posts: 122
Joined: Fri Feb 28, 2014 7:41 pm

Re: Shaders

Postby xperia64 » Thu Aug 06, 2015 12:40 pm

I got LCD3X working.
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acid
Posts: 80
Joined: Wed Aug 07, 2013 2:47 pm

Re: Shaders

Postby acid » Thu Aug 06, 2015 2:31 pm

xperia64 wrote:I got LCD3X working.


This looks great. Love it. Thanks :)
RexRacing
Posts: 13
Joined: Wed May 20, 2015 4:08 pm

Re: Shaders

Postby RexRacing » Thu Aug 06, 2015 6:01 pm

xperia64 wrote:I got LCD3X working.

You should try to get xbr to work I'm trying but I can't get it to work
Lordus
Posts: 517
Joined: Mon Aug 05, 2013 9:05 pm

Re: Shaders

Postby Lordus » Thu Aug 06, 2015 6:41 pm

Also got one more. This was the first shader I tested with the new system, but we didn't include it, because compatibility is very low.
In my tests it only worked correctly on the Shield Android TV, and the Nexus 10.
If it works, though, it looks better than FXAA.
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smaa.zip
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xperia64
Posts: 122
Joined: Fri Feb 28, 2014 7:41 pm

Re: Shaders

Postby xperia64 » Thu Aug 06, 2015 7:06 pm

I acquired a pack of shaders from a source that wishes to remain anonymous. I think all of them work except for the ones in the misc folder, but a lot of them will be slow. Don't use the shaders marked as "(Full)" if you want anything playable.
This zip file includes xBR, SABR, Cartoon, LCD3X, Dot, and the rather useless cocos2d.
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Shaders.zip
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TkSilver
Posts: 574
Joined: Wed Mar 25, 2015 3:30 am

Re: Shaders

Postby TkSilver » Mon Aug 10, 2015 5:20 pm

xperia64 wrote:I acquired a pack of shaders from a source that wishes to remain anonymous. I think all of them work except for the ones in the misc folder, but a lot of them will be slow. Don't use the shaders marked as "(Full)" if you want anything playable.
This zip file includes xBR, SABR, Cartoon, LCD3X, Dot, and the rather useless cocos2d.


Please anonymously thank your anonymous source from me (you can use my forum name,mitndoes not have to be an anonymous thanking). Sorry had to do that....

The SABR v3.0 optimized 1x filter makes quite a few of the 3d games I tested look as good as having the high resolution option enabled without any of the performance hits that that option causes. The 2x or *shudder* 3x causes massive screen lag but not emulator lag. Also the 1x will cause lag if high resolution is turned on. The 3x lcd effect can also be used with it for a little different look.
RexRacing
Posts: 13
Joined: Wed May 20, 2015 4:08 pm

Re: Shaders

Postby RexRacing » Mon Aug 10, 2015 7:50 pm

TkSilver wrote:
xperia64 wrote:I acquired a pack of shaders from a source that wishes to remain anonymous. I think all of them work except for the ones in the misc folder, but a lot of them will be slow. Don't use the shaders marked as "(Full)" if you want anything playable.
This zip file includes xBR, SABR, Cartoon, LCD3X, Dot, and the rather useless cocos2d.


Please anonymously thank your anonymous source from me (you can use my forum name,mitndoes not have to be an anonymous thanking). Sorry had to do that....

The SABR v3.0 optimized 1x filter makes quite a few of the 3d games I tested look as good as having the high resolution option enabled without any of the performance hits that that option causes. The 2x or *shudder* 3x causes massive screen lag but not emulator lag. Also the 1x will cause lag if high resolution is turned on. The 3x lcd effect can also be used with it for a little different look.

Yeah I noticed that to
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kaikun97
Posts: 462
Joined: Thu Dec 26, 2013 11:41 am
Location: England

Re: Shaders

Postby kaikun97 » Tue Aug 11, 2015 7:18 am

xperia64 wrote:I acquired a pack of shaders from a source that wishes to remain anonymous. I think all of them work except for the ones in the misc folder, but a lot of them will be slow. Don't use the shaders marked as "(Full)" if you want anything playable.
This zip file includes xBR, SABR, Cartoon, LCD3X, Dot, and the rather useless cocos2d.


Why would you want to be annoynmous when making shaders? o_O
Lordus
Posts: 517
Joined: Mon Aug 05, 2013 9:05 pm

Re: Shaders

Postby Lordus » Tue Aug 11, 2015 10:34 am

There is nothing behind it.
I gave him the shaders to test which work. It's a collection of shaders that were sent to me by different sources (I don't even know who sent what).
I didn't make them, nor test them, so I said he doesn't need to mention that they're coming from me, if he posts them.
Not because i want to stay anonymous, but because i don't deserve any credit for them.
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kaikun97
Posts: 462
Joined: Thu Dec 26, 2013 11:41 am
Location: England

Re: Shaders

Postby kaikun97 » Tue Aug 11, 2015 10:37 am

Lordus wrote:There is nothing behind it.
I gave him the shaders to test which work. It's a collection of shaders that were sent to me by different sources (I don't even know who sent what).
I didn't make them, nor test them, so I said he doesn't need to mention that they're coming from me, if he posts them.
Not because i want to stay anonymous, but because i don't deserve any credit for them.


A lot of them are very resource intensive for my phone lol

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