BTW, any progress on Multiplayer/WiFi?Exophase wrote:I did. I didn't want people to think that was about progress made in the emulator's development.ericbazinga wrote:Hey who renamed the thread?
Search found 1125 matches
- Sat Jun 20, 2015 2:45 pm
- Forum: General
- Topic: My Ideas About Multiplayer
- Replies: 27
- Views: 38601
Re: My Ideas About Multiplayer
- Sat Jun 20, 2015 10:26 am
- Forum: General
- Topic: My Ideas About Multiplayer
- Replies: 27
- Views: 38601
Re: My Ideas About Multiplayer
Hey who renamed the thread?
- Sat Jun 20, 2015 12:20 am
- Forum: General
- Topic: My Ideas About Multiplayer
- Replies: 27
- Views: 38601
Re: Multiplayer Breakthrough!
Well that sucks, because both of Exo's options would make the emulator super slow and therefore unplayable. But you're actually onto something with that WiFi driver idea. Different phones may have different hardware, but they all run Android, and users of DraStic would have to have good phones in o...
- Fri Jun 19, 2015 6:32 pm
- Forum: General
- Topic: My Ideas About Multiplayer
- Replies: 27
- Views: 38601
Re: Multiplayer Breakthrough!
What if we just GOT RID of that latency? Please stop it. It hurts. It's like you are saying: "What if we just GOT RID of that gravity?" Oh sorry. I'll stop. This link describes perfectly the current Wifi DS emulation status. Basically we need a low level Wifi driver to ensure proper timings. But as...
- Fri Jun 19, 2015 5:06 pm
- Forum: General
- Topic: My Ideas About Multiplayer
- Replies: 27
- Views: 38601
Re: Multiplayer Breakthrough!
Sorry, but what you're saying doesn't make any sense. Latency is detected in round trip travel. A sends a message to B, B responds to A. So long as A has a correct notion of the passage of time you can't fool it into thinking less time passed between the send and receive than really did. There's re...
- Fri Jun 19, 2015 9:31 am
- Forum: General
- Topic: My Ideas About Multiplayer
- Replies: 27
- Views: 38601
Re: Multiplayer Breakthrough!
This sounds promising. I only require the 'multiplayer over wifi' emulation so i can play mario kart DS (and pokemon, obviously) online. I'm glad you think this is good, it feels awesome to hear you say that. For WiFi, all you'd need to do is just send the signal a farther distance (using WiFi of c...
- Fri Jun 19, 2015 12:01 am
- Forum: General
- Topic: My Ideas About Multiplayer
- Replies: 27
- Views: 38601
Re: Multiplayer Breakthrough!
...you should probably avoid commenting on technical aspects you don't understand. The implementation of the "re-adjust the signal to its original state" part would probably require the creation of a time travel device to remove the latency from the signal lol. Oh. Well, let me rephrase the sentenc...
- Thu Jun 18, 2015 8:54 pm
- Forum: General
- Topic: My Ideas About Multiplayer
- Replies: 27
- Views: 38601
My Ideas About Multiplayer
Nintendo DS's wifi hardware has two use cases and a bunch of different modes to support both. One we'll call "infrastructure", where it's used to connect to some Nintendo server. This is supported by something like a few dozen games. DeSmuME supported this way back when although it was pretty buggy...
- Thu Jun 18, 2015 7:48 pm
- Forum: Off the Wall
- Topic: What else is Exophase working on?
- Replies: 27
- Views: 41971
Re: What else is Exophase working on?
Really? Because I have desumme on my laptop, and it sucks. DeSmuME is demanding and needs at least decent hardware to play at full speed, but it's the most accurate DS emulator out there. It's also open source, which is always nice. You're right, the issue is probably my laptop. My Acer Aspire wasn...
- Mon Jun 15, 2015 3:15 pm
- Forum: Off the Wall
- Topic: So, E3.
- Replies: 6
- Views: 11748
Re: So, E3.
I'm a HUGE Nintendo fan, so of course I watched the Nintendo World Championships yesterday (and it was AWESOME), and I can't wait for their Digital Event video tomorrow.
(A visual interpretation of my excitement: http://i.imgur.com/CmlfXNb.gif)
(A visual interpretation of my excitement: http://i.imgur.com/CmlfXNb.gif)