Search found 51 matches
- Tue Oct 31, 2017 6:39 am
- Forum: Help and Compatibility
- Topic: Sonic Chronicles: Dark Brotherhood crashes
- Replies: 27
- Views: 78327
Re: Sonic Chronicles: Dark Brotherhood crashes
If you list all of your specific settings for DraStic, we may be able to help. Do you use an automated Task Killer app? Or any sort of Task Killer, Force Doze or Force Stop app?
- Mon Oct 30, 2017 6:10 am
- Forum: General
- Topic: DSi Technical Specs
- Replies: 0
- Views: 9330
DSi Technical Specs
"CPU: The DSi has two ARM architecture CPUs: ARM9 clocked at 133 MHz and ARM7 clocked at 33 MHz. Its ARM9 is twice as fast as previous models. RAM: 16 MB (four times as much as previous models) Screen resolution: 256 × 192 pixels (same as previous models) Storage: 256 MB of internal flash memory wit...
- Mon Oct 30, 2017 1:49 am
- Forum: Off the Wall
- Topic: "GBATEK Gameboy Advance / Nintendo DS / DSi Technical Info - Extracted from no$gba version 2.8f"
- Replies: 0
- Views: 12116
- Sat Oct 28, 2017 1:54 am
- Forum: Off the Wall
- Topic: iQue DS & iQue DS Lite BIOS & Official Firmware has Better Tech Specs than NDSL
- Replies: 0
- Views: 13188
iQue DS & iQue DS Lite BIOS & Official Firmware has Better Tech Specs than NDSL
The iQue DS Tech Specs "CPU One 67.028 MHz ARM946E-S and one 33.514 MHz ARM7TDMI" https://everipedia.org/wiki/Nintendo_DS/ "Memory : 4MB (mainland China iQue DS with Simplified Chinese interface, memory expanded to 10MB) VRAM : 656KB Display : 3 inch (diagonal) with a backlit TFT color LCD display R...
- Sat Oct 28, 2017 12:45 am
- Forum: General
- Topic: Shaders/Filters..?
- Replies: 1
- Views: 6699
Re: Shaders/Filters..?
Web search DraStic Shaders Page 5. Click the matching link, scroll all the way down & look for my posts.
http://www.drastic-ds.com/viewtopic.php ... 3&start=40
http://www.drastic-ds.com/viewtopic.php ... 3&start=40
- Sat Oct 28, 2017 12:38 am
- Forum: General
- Topic: Add more postprocessing shaders support,please
- Replies: 1
- Views: 5847
Re: Add more postprocessing shaders support,please
You are welcome to web search DraStic Shaders Page 5. Click the matching link, scroll all the way down & look for my posts.
http://www.drastic-ds.com/viewtopic.php ... 3&start=40
http://www.drastic-ds.com/viewtopic.php ... 3&start=40
- Fri Oct 27, 2017 11:45 pm
- Forum: Help and Compatibility
- Topic: trimming
- Replies: 1
- Views: 6040
Re: trimming
Trimming will remove uneeded files in The Rom & will decrease total cache file size needed to be kept running in RAM. Which in turn increases Rom memory speed while the Rom is in use. Allowing more time for The CPU to decode the code & encode to write to The GPU for rendering. DraStic uses software ...
- Fri Oct 27, 2017 11:31 pm
- Forum: Help and Compatibility
- Topic: Shield K1 update 1.4 seems to have broken scanline shader
- Replies: 1
- Views: 5774
Re: Shield K1 update 1.4 seems to have broken scanline shader
Nvidia changed the driver(s) for The GPU. So APIs were changed too. The scanline filter works fine, but if your device doesn't have the data, either being more up to date or out dated, the code can not be rendered. It's because of incompatibility. Your bad ace tablet & the video filter are fine.
- Fri Oct 27, 2017 11:28 pm
- Forum: General
- Topic: port drastic for chrome os please
- Replies: 3
- Views: 9716
Re: port drastic for chrome os please
You are welcome to look into Archon Packager & running Android apps on Chrome OS. Also look into chrome://flags to improve performance.
- Fri Oct 27, 2017 11:21 pm
- Forum: Help and Compatibility
- Topic: Pokemon Conquest White Screen
- Replies: 1
- Views: 7870
Re: Pokemon Conquest White Screen
It being DSi Enhanced is not an issue. Try extracting the file so that you use the uncompressed file. The one that ends with .nds . Uncompressed does take up more storage space, but it is easier to run than decompressing code on the fly & improves overall performance. You are welcome to give this a ...